About Me

I am an AR/VR Developer with 4 years of experience in Unity development, specializing in creating immersive virtual environments and integrating external systems. My passion for game development and virtual reality has driven me to constantly explore new technologies and push the boundaries of what's possible in interactive experiences.
Throughout my career, I've had the opportunity to work on a variety of projects, from multiplayer VR applications to mobile games. I have a proven track record in developing complex VR applications with a focus on performance optimization and multi-platform compatibility.
My technical skills include proficiency in C#, Unity, Oculus SDK. I'm also experienced in 3D modeling with Blender and have a solid understanding of game design principles.
When I'm not coding or designing virtual worlds, I enjoy staying up-to-date with the latest trends in the AR/VR industry, participating in game jams, and contributing to open-source projects. I'm always excited to take on new challenges and collaborate with other passionate developers to create innovative and engaging experiences.