About Me

Ricardo Camayo

I'm a Game Developer with 4+ years of experience specializing in Unity, XR/AR applications, and multiplayer systems. I've built real-time VR environments for Oculus Quest 2, developed multiplayer architectures using Photon PUN — from room management and player synchronization to real-time voice and avatar integration with Ready Player Me — and shipped AR experiences for Android using AR Foundation and ARCore.

Beyond game development, I work across the full stack with React, Next.js, and Node.js, and I bring projects to life visually using Blender and Unity's VFX Graph. I'm driven by the challenge of building systems that feel good to interact with — whether that's a physics-based XR mechanic, a networked multiplayer loop, or a clean web interface.